gAmeRs!

Filed Under Daily

I love playing Gloomhaven like a strategist. However, the game was primarily designed for Dungeons & Dragons-type players, meaning it involves a lot of talking. Spending 2 hours on a scenario and losing is not something I enjoyed, therefore I stopped my campaigns as soon as other players displayed poor strategy choices. Many players joined the game more for the social side anyway, and of course, they quit for social reasons.
Group-2

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